Bethesda Softworks Announces
The Elder Scrolls III: Bloodmoon
Hunt Werewolves - or Become One - in Expansion
to
Award-Winning Morrowind
Rockville, MD - February 14, 2003 - Bethesda Softworks®
today announced The Elder Scrolls III: Bloodmoon, the
second expansion for its RPG-of-the-Year, The Elder Scrolls III:
Morrowind® for PC. Scheduled for release in May, Bloodmoon takes you to the frozen Island of Solstheim where the Empire is
establishing a new mining colony - a venture being threatened by
the prophecy of the Bloodmoon and rumors of werewolves.
Your journey north from Vvardenfell by ship will bring you to a
whole new world, where the ashlands and rainy coasts of Morrowind
give way to forests and hills covered with snow and ice. In the
huge wilderness of Solstheim you'll experience snow, blizzards,
and new creatures, including frost trolls, ice minions, and wolves
just
to name a few.
"We wanted Bloodmoon to look and feel completely new
for Morrowind players," said Todd Howard, Executive Producer.
"Everything from the setting to the storyline to the art makes
this expansion feel like a game unto itself."
You'll have a choice of stories to follow and have the opportunity
to defend the colony, take control over how the colony is built
up, and eliminate the werewolves. Or, you can decide to join the
werewolves and become one of them, opening up a whole new style
of gameplay.
"The chance to become a werewolf adds a new dimension and brings
back a memorable part of Morrowind's predecessor, Daggerfall®,"
said Project Leader Ashley Cheng. "It's something our fans
have talked a lot about, and we felt the only way to do it right
was in an expansion where we could devote full attention to it."
The Elder Scrolls III: Bloodmoon is scheduled for release
this May for PC. It is the second expansion pack for Morrowind.
The first expansion pack, Tribunal, was released in
November 2002. |